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Forum » Bug Report » Bug Report » c.error (Read FFs)
c.error
Wan7edDate: Saturday, 2009-02-28, 10:47 PM | Message # 1
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I get the c.error over and over at the same place :S in giran can u fix it?

Assertion failed: InPos<=Size [File:..\..\Core\Inc\FFileManagerWindows.h] [Line: 185]

History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.SkeletalMesh Ct1LineageWeapons.dynasty_shield_m00_wp NULL) <- FNActorResourceLoader::Load <- LoadActorResourceArray <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Added (2009-02-28, 10:47 Pm)
---------------------------------------------
Btw i got c.error in other towns aswell

 
l2-heroDate: Sunday, 2009-03-01, 1:39 PM | Message # 2
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Ok i will check it.
 
KideeDate: Sunday, 2009-03-01, 6:44 PM | Message # 3
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i get error when i port somewhere... 2 times... then 3rd time is everything good... i dunno what is a prob..

L2 Whore
 
l2-heroDate: Tuesday, 2009-03-03, 1:27 AM | Message # 4
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We work on that.
 
Cr4zyFriZeRDate: Tuesday, 2009-03-03, 4:39 PM | Message # 5
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I Will take the same error all time.... sad

I Know that GM/ADMIN work hard and we must be patient...!!!
Cya tongue tongue


Έξυπνος είσαι όταν πιστεύεις το 50% απο ότι σου λένε...
Πανέξυπνος εισαι όταν ξέρεις ποιό 50% είναι αλήθεια...!

L2][Hero + [Admin]BornToBurn 4 Ever...!!!

 
moutsakisDate: Tuesday, 2009-03-10, 8:08 PM | Message # 6
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I gt c.error every time i use soe or /unstack...
and if i try to log in with that character i get critical error too..
 
l2-heroDate: Tuesday, 2009-03-10, 9:17 PM | Message # 7
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Actually critical errors problem fixed....Now you dont get many crit. errors or at least you may have 1 or 2 in an hour.
But generally crit . error problem has fixed!!!
 
MirsadSejfaDate: Thursday, 2009-03-26, 12:10 PM | Message # 8
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well I'm getting error all the time in farm zone 4

2009.3.26 10:07:49
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Unknown processor @ 3001 MHz with 2047MB RAM
Video : NVIDIA GeForce FX 5200 (6693)

Can't bind to native class Fire.FractalTexture

History: UClass::Bind <- (Class Fire.FractalTexture) <- ULinkerLoad::CreateExport <- (FractalTexture 15443) <- IndexToObject <- ULinkerLoad::CreateExport <- (WaterTexture 15443) <- IndexToObject <- ULinkerLoad::CreateExport <- (WetTexture 15443) <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad::CreateExport <- (2f_water_proshader 2392904) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad159 2392904)) <- FPropertyTag::SerializeTaggedProperty <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (Diffuse[-1]) <- UObject::Serialize <- (Shader speaking2F_t.Effect.2f_water_pro3) <- LoadObject <- (Shader speaking2F_t.Effect.2f_water_pro3 2392904==2392904/5373562 2392901 23) <- ULinkerLoad::Preload <- ULevel::PreloadObjects <- ULevel::Load <- Load_Level <- UGameEngine::AdjustTerrain <- L2Seamless <- UGameEngine::Tick <- UpdateWorld <- MainLoop

and I cant play with my char ...

 
l2-heroDate: Thursday, 2009-03-26, 2:53 PM | Message # 9
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Check your Pms and reply me.

Problem fixed

 
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